Needs · Scientific content

Understood the first time

We turn scientific and technical information into visual, interactive content: 3D animation of mechanisms of action, anatomy viewers, simulators and learning pills that are understood the first time.

MoA video3D anatomy viewersPathology simulatorsAR/VR materialLearning pills

Sound familiar?

The best science is no use if it is not understood

01

Science that overwhelms

A mechanism or a condition told only in text and data does not land. Attention is limited.

02

A MoA that is not remembered

On slides it is forgotten; in 3D, turning it and exploring it, it is understood and it stays.

03

Passive training

Listening is not learning. What is seen, handled and explored is retained.

From invisible to obvious

What cannot be seen, explained in 30 seconds

Before

A mechanism of action in a dense paragraph nobody remembers on the way out of the room.

→

With Inneva

The same mechanism in 3D, turning it and exploring it. Understood the first time, and it stays.

01 · From MoA to viewer

A mechanism of action understood in 30–90 seconds

We turn the science of your product into pieces that explain themselves: 3D mechanism of action videos, product comparisons, device models — inhalers, pens, implants — and holograms for congresses.

And when the content deserves exploring, we make it a viewer: interactive anatomy and pathology — knee, hip, prostate, uterus, bowel — with multilingual versions ready for every market.

    3D MoA video: 30–90 seconds that are not forgotten

    3D device models for demonstration without the physical product

    Anatomy and pathology viewers explorable in detail

    Multilingual and multichannel from day one

3D animation: release of the active ingredient in the target cell

02 · VR · AR · hologram

When the format explains too

Some messages ask for more than a screen: full immersion inside the heart in virtual reality, a digital twin of the product, an augmented reality layer on the packaging, or a hologram floating at the stand.

We choose the format by the objective — impact at a congress, teach anatomy, surprise at the stand — not by novelty. Applied innovation, not gadgets.

When the format explains too
Virtual reality experiences: immersive MoA, anatomy, digital twin

Virtual reality experiences: immersive MoA, anatomy, digital twin

360 video and mixed reality for clinical training

360 video and mixed reality for clinical training

Holograms for congresses and high-impact presentations

Holograms for congresses and high-impact presentations

Augmented reality on device, packaging and product

Augmented reality on device, packaging and product

Why Inneva Pharma

We make the invisible visible, with rigour

13 yearscreating innovation for the pharmaceutical industry since 2013

80+pharma companies and healthcare organisations as clients

100%in-house production: 3D, AR/VR, games and AI under one roof

1 teamfrom concept to delivery, with validated medical content

Frequently asked questions

On production and reuse

Can one resource serve several languages and markets?

Yes. We produce the 3D asset once and adapt it to new languages, markets and channels, raising understanding for clinician and patient alike.

What is the difference between a viewer and a simulator?

A viewer shows and explores (anatomy, MoA); a simulator adds the option of practising a procedure or a clinical decision.

Can you start from our scientific material?

Yes. We work from your documentation and with validation from your medical team.

What do you need to explain?

Tell us the mechanism, the condition or the device, and we will make it visible.

Tell us your challenge
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